Thursday 25 January 2018

Bultungin


Bultingun is a new wave 5 Neverborn minion. At only 5 soulstones it is definitely on a cheaper side. Bultingun is a solid scheme runner with a useful (0) action that allows him to discard enemy scheme marker within 2' and then pick up the last card from your discard pile. He also gets to push forward if enemies drop scheme markers in his Los.
Bultingun can also be a decent beater as he can use his (2) attack action after a push and as long as he discards a card. This Savage Mauling action has high damage potential of 3/4/5. What's really neat about it is that no markers or models can be placed or summoned if he uses his crow trigger. So,I'd you're living a dream you will manage to get rid of models like Ashes and Dust or the Forgotten Marshal for good. This attack can be extremely efficient with Dreamer's Empty Night action as it only requires a 4 of any suit for a push and two attacks.
The main problem with Bultingun is that they are scheduled for release in July... I decided to make some using Swine-cursed models.

Bultingun is a creature from African folklore. It is a were-hyena. What makes them truly unique is that unlike werewolves, Bultingun can be a hyena disguised as human.

Sadly, I have no sculpting skills so I had to look for other models that could be combined with Swine-cursed. I ended up buying a set of plastic pre-painted Wolfen from Confrontation. They look more like wolves than hyenas but they're close enough for the feral look I wanted to achieve. I simply cut away some area around the original head and then glued the Wolfen one there. I also wanted to use something that could represent their Brutal Knives. I found two WFB Orc arms with blades in my bits box. The oversized fists went well with the exaggerated features of the original Gremlin model. I also used fingers from the hands I had cut off to make sure they have 5 on their right hands (having no sculpting skills sucks...). In the end I used Green Stuff around their manes and other areas that had been altered.

Head and hand swaps

Filling the gaps with Green Stuff

Basecoating and pre-shading

While painting I was sticking to warm brown shades. I studied pictures of hyenas and chose colors that were similar to their natural fur. I also used the artwork that Wyrd presented a while ago for reference.

I am quite pleased with the final effect. The models also fulfill official tournament criteria as no more than 33% come from other companies' models.




Friday 19 January 2018

Death Marshal Recruiters


Death Marshals were the models that actually brought me to Malifaux. In particular the leaping one (that was also featured on the cover of first rulebook drew my attention a few years ago and I ended up buying Justice's crew. Since then I've solf off my Guild collection and switched to Neverborn but Death Marshal models have always been among my favorites. That's why it felt good to work on Death Marshal Recruiters. 


These 7 ss enforcers bring a few nice things to Lady Justice's crews. First of all, their "Not Today, Lads" allows them to discard a card to prevent another friendly Guild Marshal within 4' from dying. It can be really huge and can potentially save your master from certain death. They have only 7 wounds but Hard to Wound should keep them alive for a while longer.
Their attack action are a solid 6 Ml and Sh but the great thing is that (if they discard a single card) they can attack buried models. They also have two neat (0) actions. The first one allows them to push up to 5' towards enemy (and allow other friendly engaged model  to take (1) Attack action on a trigger). The second one causes a friendly non-leader to gain the Guild Marshal characteristic until the end of the turn. It basically means that you can use that on your expensive beater model and make sure that even in worst case scenario you can always keep it alive as long as your Recruiter is within 4' and has some cards to spare.


The miniatures come on 40 mm bases and are a bit bigger than standard Marshals. Each has a distinctly different sculpt. The skull one is to me one of the most iconic models from the range that has a lot of character to it. The other one has a lot going too as there is a partly open coffin next to it with a skeleton reaching out from the inside and clutching its leg. Both were a lot of fun to work with but now that I'm done with a batch of Guild models, I'm happy to turn my full attention to my Neverborn collection again.

Wednesday 17 January 2018

Witchling Thralls


These hulking brutes brought some hard-hitting power into the ranks of Guild's minions in Wave 5. They cost 9 ss but their min damage in melee is a very good 3 with interesting triggers. They can also use their Ca action to hit from distance. 


The minis are slightly bigger than a standard infantry-sized humanoid of Malifaux. As such, they needed several layers on large skin areas. I also used some bright blue around their eyes and hands to show they energy they're struggling with.

#1/2018 Arcanum Unbounded: The Cosmere Collection


I started 2017 with a collection of stories from Brandon Sanderson. In fact, some of them are long enough to be called novellas.
Sanderson is known for creating worlds with complex societies and well defined rules of magic. These can be connected to metals, artifacts, or other more unusual elements. The stories presented here happen within different worlds and sometimes shed more light on events from his other well-known novels. I particularly liked the one connected to the Mistborn series (which is probably my favorite of his universes), as it presented an important character who has to find himself in entirely new circumstances. It was at times funny, but more than that, it showed a lot of "behind the curtain" actions that greatly influenced the main story in the novels. 
I have mixed feelings about the other stories as not all of them are that entertaining but overall it's a solid read that fans of Sanderson's writing will most likely enjoy. There is afterword to each of these and such elements always make reading much more enjoyable.

Sunday 14 January 2018

Scion of the Void


Scion of the Void has a distinctly Lovecraftian feel to it. Tentacles, four arms, and a mysterious book add to this image. I was asked to use "floating island" type of base for this mini so that's what I came up with. Painting his black robe was a challenge as it comprises the major part of the mini. I used more contrasting highlights on the folds of the material and added some dry pigments on the edges.


Scion is a thematic henchman for Tara but he can also be used in other Outcast teams for burying key models and throwing them in the opponent's face (Viks come to mind immediately). He's also hard to hit as he gets to discard a card and bury whenever targeted.

Tuesday 9 January 2018

Guild's own NHS

I've painted these models before and wrote at length about their potential use in game so I'll just leave the picture here this time round. I went for a cleaner look with different style of basing and I think it sits these models rather well.


Friday 5 January 2018

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