Showing posts with label Resurrectionists. Show all posts
Showing posts with label Resurrectionists. Show all posts

Wednesday, 23 December 2020

Widow Weaver, Stitched, and a surprise Bayou guest

Those will likely be my last minis painted in 2020. With Stitched Tigether and Widow Weaver, my Nightmare keyword is almost complete - only Madnesses left. Don't think I will be painting Teddy as there seem to be better alternatives to him in the keyword.

 






Somer - Avatar of Opulence, eating his life away on the back of Peaches. What a fun mini to paint, although assembling it was a bit complicated...



Three little Gupps - old metal versions back from M1E just to add some variety to my collection.


And an odd model from the Ressurectionists faction, painted for a buddy.



Saturday, 3 August 2019

Professor and his students

And here's the second crew I've painted for Wyrd to be showcased at Gencon 2019. 






Saturday, 15 September 2018

Seishin


I've painted these models before so I didn't feel too encouraged to do that again. I wanted to have some potential summons for Ana Lovelace so I had to find the motivation. It wasn't easy as I am still adjusting to different style of working at a new place and return home much later than I used to. Still, "nulla dies sine linea", as Apelles of Kos used to say. I tried to find a few minutes on a slightly irregular basis and somehow managed to finish them.
Nothing too fancy, the combination of toned down green with a vibrant red/yellow pattern is not something that can be described as innovative. I tried to blend them with the bases slightly more by sculpting around their tails and adding the greenish light effect there as well. Also, I made sure not to use drybrush on the manes. While I'm not strictly against this technique, I find that standard highlights with smoother blends work much better for a wavy look of hair that flow in a natural way.


The inspiration derived from Chinese Dragon parades is rather obvious here. To the Chinese, dragon is a symbol of power, strength, and good luck for people who are worthy of it. Well, apparently Ana and Kirai are the worthy ones in the world of Malifaux. I like the fact that each of the Seishin has distinctly different facial features and their bodies are not the same size and thickness too.

If this model is sacrificed in game, it can protect friendly models within 3' from blasts and auras, or heal them. Other than that it's merely an extra activation that can occasionally come into play as a result of trigger from Ana Lovelace's attack. They may have some good use against blasters like Rasputina or Sonnia but I haven't tried them under such circumstances yet.
These three took much longer to finish than they should but now that they're done I can focus on other, more interesting projects.


Thursday, 22 February 2018

Anna Lovelace


I like the way Wyrd design team makes occasional references to famous people. This one is quite straightforward as the Resurrectionist henchwoman is an obvious tribute to Ada Lovelace, who was probably the first computer programmer. Her Malifaux counterpart is also a brilliant engineer and plays a major part in the background story of Charles and Ryle Hoffman. I won't write any spoilers here but if you're interested in details, the main story of book 4, "Ripples of Fate", is where you should look for more.

The miniature is nicely detailed but the scale is a bit off as her head and hands are tiny compared with other models. This meant that gluing model to the resin base I chose was an issue. I managed to pin her dress and add a stronger connecting point there. 
Painting large surfaces using silver metallics has always been a challenge for me. It's easy to get carried away with highlights and make it look flat. Other than that it was a nice model to work with.


I haven't used her in a game yet but have faced crews with her a few times. Her main strength seems to be area denial abilities that prevent enemy models from being placed or pushed within 8' of her. 
Her offense is a solid 3/3/4 Ca rg 10' attack that can summon a Seishin (I need to gt a box of these) or a Mindless Zombie in base contact with the target as long as she hits the right trigger. She can also use her Ml 5 attack in close combat. It's a rather low value but she gets to choose whether she wants to target Wp or Df. Her (0) action allows her to push opponents 4' away, which can be situationally useful in GG2018.


With 9 Wds and Armor 1, and the ability to use soulstones, Anna can soak up some damage before going down. She also brings Rush of Magic, which can work really well combined with Primordial Magic. It's basically like a free soulstone for cycling 2 cards at the start of a turn.

Monday, 25 December 2017

The Forgotten Marshal


I've never seen this model on table but it seems to bring a lot of interesting options for the Ressers. First off, it can bury and unbury next to any other friendly model at the beginning of next turn. The Forgotten Marshal also brings solid Sh with his Peacebringer. He can deal some damage and apply nasty conditions in melee as well. He has 7 Wds but he should be able to survive some beating with his Hard to Wound +1. There is also a funny ability called "Forgot it was in there", which means that a random model will be summoned when he's killed. It's either some kind of scheme runner or, if you're very lucky and flip Red Joker, Student of Viscera.




I had an idea of painting him to look like old undead cowboy so I used different shades of brown on his clothes and leather belts. Sick pale skin tone and empty eyes were added to complete this look. His base was painted to fit Molly's crew I painted a while ago.

Tuesday, 27 December 2016

Jaakuna Ubume


This one one of the few miniatures that actually made me feel uncomfortable while I was working on it. It's basically a resculpt of the old metal version with better proportions and more attention paid to detail. Well, apart from one problem with her robe close to the girl's head on her back - looks like something went wrong there during the casting process... The design is just gruesome. An old, creepy lady looks like she's summoning four drowned from beneath the water and at the same time she's gently hugging a small girl...
I used vivid colors on Jaakuna's robe and girl's dress as they form the centre of the whole piece here. A plastic insert with all the details comes in a box so I didn't have to do much on her base. I finished it off with some Vallejo Still water mixed with blue ink for the glossy effect.
Her abilities in game can make life unpleasant for the opponent. She can surround herself with hazardous terrain and lure opponents into it. I haven't faced her in an actual game yet but I don't look forward to doing it.



Friday, 23 September 2016

Shikome

Finding a way to attach them to bases was the main challenge here. I racked my brains until I came up with an idea to use old plastic terrain bits. I attached them using thick plastic glue, which slightly melts the surface as it hardens, making the link stronger.
Painting them was enjoyable as both minis are very well designed and have excellent details. In the end I just couldn't resist putting black metal-like make-up on them ;)

Wymyślenie sposobu jak przykleić te figurki do podstawek było największym wyzwaniem. Kombinowałem aż wpadłem na pomysł użycia starych plastikowych elementów terenu. Użyłem gęstego kleju do plastiku, który lekko topi powierzchnię, którą skleja, aby zapewnić mocniejsze połączenie.
Malowanie było bardzo przyjemne, obie figurki są bardzo ładnie zaprojektowane i mają świetnie dopracowane detale. Oczywiście nie mogłem się powstrzymać i dałem im black metalowy makijaż ;)


Shikome are mobile, hard hitting minions that have solid synergies with Poison condition. They can also be summoned in by some of the Ressurectionist masters, making their high cost of 8ss a bit easier to bear.

Shikome są bardzo szybkie i potrafią przywalić, mają też solidną synergię z efektem Poison, Mogą być też przyzwane przez niektórych masterów Rezurekcjonistów, co pozwala jakoś znieść ich wysoki koszt 8 soulstonów.

Monday, 5 September 2016

A Tournament, Nurses, and a Crocodile

On Saturday I played in another Malifaux tournament. It was a two day event with five games but I was able to participate in only three on the first day. I used summoning Dreamer in all games I played with a similar core list (Dreamer with Dreams of Pain, Otherworldly, Wings of Darkness), Teddy, 3 Daydreams, Doppelganger and other additions (Waldgeist, Freikorps Trapper, Tuco), depending on the schemes.

W sobotę zagrałem w kolejnym turnieju Malifaux. Był to dwudniowy event z zaplanowanymi 5 grami, ale mogłem wziąć udział tylko w trzech pierwszego dnia. Używałem Dremera w wersji summoner z podobnym trzonem bandy w każdej grze (Dreamer z Dreams of Pain, Otherworldly, Wings of Darkness), Teddy, 3 Daydreamy, Doppelganger i parę innych dodatków (Waldgeist, Freikorps Trapper, Tuco), w zależności od schemów.

Round 1 
Guard The Stash, Corner Deployment
Convict Labor, Show of Force, Hunting Party, Public Demonstration, Inspection

In my first game I faced Collodi for the first time and played against a very good player who quickly took advantage of all my mistakes. I had a wrong idea about this master. I imagined him as a supporter but what came at me was a heavy hitter who very quickly neutralized my Teddy and the rest of his crew easily took out all my summons from turn 1 (Lelu, Lilitu). I also made it easier for him as my positioning was bad. I should have kept the summons hidden safely behind cover and use them later once they've healed up a little.
My second turn hand was terrible as my highest card (after stoning) was a 6. It meant no summons and with half of my crew already gone, my game plan began to fall apart quickly. I should have sent the summons to upper corner and kept Trapper with Dreamer and Teddy bunched up in the bottom corner. I wouldn't have scored any points for the strategy probably but at least I could have got more for schemes that way.
I survived to turn 3 and managed to summon Coppelius in. He charged a Marionette and I scored me my onlyu point in this game. A moment later Dreamer was killed and the game ended 1-7. Tough loss but I got to play against Collodi for the first time and now have a much better idea of what he's capable of. Despite the defeat, I had fun and my opponent was a good sport.

W pierwszej grze przyszło mi po raz pierwszy zmierzyć się z Collodim, a w dodatku grałem przeciw bardzo dobremu graczowi, który szybko wykorzystał moje błędy. Miałem błędne wyobrażenie o tym masterze. Myślałem, że jest to przede wszystkim supporter, a trafiłem na silnego beatera, który błyskawicznie zneutralizował mojego Miśka, a reszta ekipy szybko pozbyła się moich summonów (Lelu, Lilitu). Nie utrudniłem też przeciwnikowi zadania źle ustawiając przywołane jednostki. Powinienem raczej trzymać je bezpiecznie ukryte za zasłoną i używać ich dopiero po tym jak już się podleczą.
Moja ręka w drugiej turze byłą fatalna, nawet po spaleniu kamienia na dociągnięcie 3 kart moją najwyższą była 6. To oznaczało, że nic nie przyzwę, a przy stracie połowy mojej ekipy, mój plan szybko zaczął się sypać. Powinienem był wysłać przyuzwane jednostki w górny róg, a Trapera wesprzeć na dole Dreamerem i Teddym. Pewnie nie zdobyłbym punktów za strategię ale przynajmniej zdobyłbym więcej za schemy.
Udało mi się dotrwać do 3 tury i przyzwać Coppeliusa, który zaszarżował Marionetkę i zdobył dla mnie jedyny punkt w tej grze. Chwilę później Dreamer zoistał zabity i gra zakończyłą się porażką 1-7. Mocno w plecy, ale przynajmniej zagrałem pierwszy raz przeciwko Collodiemu i wiem już mniej więcej czego się mogę po nim spodziewać. Mimo porażki, grało mi się bardzo przyjemnie i przeciwnik był bardzo w porządku.




Round 2 
Interference, Standard Deployment
Convict Labor, Exhaust Their Forces, Leave Your Mark, Undercover Entourage, Mark For Death

In my second game I faced a guy who is fairly new to Malifaux but has already managed to win a tournament with his Gremlins. This was my best game of the day. Not only because I managed to win against his Ulix. We both had a positive attitude to the game and mainly wanted to have good fun.
My first activation was game-changing as I placed Tuco (with Retribution's Eye) 6' away from his Pigapult and took it out in two shots. It meant I could start my summoning engine without the risk of having everything killed off immediately. Also, the board was quite... original, as you can see in the picture. My Daydreams and Madnesses had no problem moving around it but larger models (such as my opponent's Old Major and Gracie) had their movements seriously limited.
Teddy caused a lot of trouble by killing Old Major and locking Ulix and one of Slop Haulers in combat. On the other side of the beard Chompy took care of Gracie with armor-ignoring punch. In the heat of the battle I mistakenly killed an exhausted Stuffed Piglet but I still managed to pull off a 7-3 victory.

W mojej drugiej grze zmierzyłem się z człowiekiem, który wciąż jest początkującym graczem w Malifaux (co nie przeszkodziło mu w wygraniu jednego turnieju Gremlinami). To była zdecydowanie moja najlepsza gra tego dnia. Nie tylko dlatego, że wygrałem z jego Ulixem. Obaj mieliśmy pozytywne podejście do gry i byliśmy nastawieni przede wszystkim na dobrą zabawę.
Moja pierwsza aktywacja praktycznie ustawiÅ‚a grÄ™. WystawiÅ‚em Tuco (z Retribution's Eye) 6 cali od strefy rozstawienia przeciwnika i zdjÄ…Å‚em jego PigapultÄ™ dwoma strzaÅ‚ami. To oznaczaÅ‚o, że mogÅ‚em spokojnie zacząć przywoÅ‚ywanie bez ryzyka, że summony zostanÄ… natychmiast zdjÄ™te.  DodatkowÄ… atrakcjÄ… byÅ‚ oryginalny teren, co widać na załączonym obrazku. Moje Daydreamy i Madnessy nie miaÅ‚y problemu z poruszaniem siÄ™ po planszy, ale wiÄ™ksze modele (takie jak Old Major czy Gracie) miaÅ‚y mocno ograniczone możliwoÅ›ci ruchu.
Teddy sporo namiszał. Zabiuł Old Majora i zablokował w Ml Ulixa i Slop Haulera. Po drugiej stronie planszy Chompy zdjął Gracie dzięki uderzeniu ignorującemu armor. W wirze walki przez pomyłkę zabiłem Stuffed Pigleta który miał exhausta, ale i tak dowiozłem do końca wygraną 7-3.

Painting competition
It took place after the second game. The competition was strong so I felt really happy when it turned out that my Zoraida's crew was voted by participants of the tournament as the best painted crew. I got a big Wyrd Mystery box and inside I found a translucent Whiskey Golem :) I don't have any good pictures of the crew from Saturday, so I took these at home to show you which minis got me the award.

Konkurs malarski odbył się po drugiej grze. Poziom był wysoki, więc tym bardziej ucieszyło mnie wybrane głosami graczy pierwsze miejsce mojej ekipy Zoraidy. Dostałem duży wyrdowski Mystery box, w którym znalazłem przezroczystego Whiskey Golema. Nie mam żadnych dobrych zdjęć ekipy z soboty, więc zrobiłem w domu te, żeby pokazać wam dzięki którym modelom zdobyłem nagrodę.



Round 3 
Collect the Bounty, Flank Deployment
Convict Labor, Take Prisoner, Show of Force, Catch and Release, Occupy Their Turf

At this point of the tournament mental fatigue was kicking in and I had lapses of concentration before and throughout the whole game, which cost me a loss in the end. It was a mirror match and my opponent had a similar crew to mine with Widow Weaver and Coppelius starting in. I chose to field a Trapper and Tuco, hoping to put pressure on his summoning engine.
The game was generally going well for me and I even managed to kill Dreamer (it took five hugs from Teddy to finish the kid off as I had forgotten to give him Retribution's Eye...). Unfortunately, I made a really stupid mistake and beautifully placed my scheme markers for Convict Labor... on the wrong center line of the board. It meant that I had to waste two activations of a few minions to push them far enough to score 3VP for Occupy their Turf and then bring them back to start placing markers for Convict Labor. At the same time I had to try to prevent my opponent from scoring his VPs. It was too much for my overheated brain and I ended up losing 4-7. Still, it was a great game which resembled chess as we were both trying to outmaneuver one another. Kudos to my opponent who didn't have many models available for summoning (no Stitched and Teddy) but he played wisely and secured VPs even after losing master.

Na tym etapie turnieju zmęczenie psychiczne dało o sobie znać i miałem problemy z utrzymaniem koncentracji przed i w trakcie całej gry, co ostatecznie przyczyniło się do mojej przegranej. To był tzw. "mirror match", mój przeciwnik też miał Dreamera summonera, z tym że zaczął z Widow Weaver i Coppeliusem. Zdecydowałem się zacząć z Traperem i Tuco, licząc na to, że będę w stanie wywrzeć presję na przeciwniku i utrudnić mu przywoływanie.
Sama gra szła bardzo dobrze i nawet udało mi się zabić Dreamera (potrzebowałem na to pięć uścisków od Miśka, bo zapomniałem dać mu Retribution's Eye...). Niestety, popełniłem naprawdę głupi błąd i pięknie rozłożyłem markery za Convict Labor... wzdłuż złego środka stołu. W efekcie musiałem stracić dwie aktywacje minionów żeby przepchnąć trójkę wystarczająco daleko i zdobyć 3VP za Occupy their Turf a potem biec z powrotem do rozkładania markerów za Convict Labor. W międzyczasie musiałem jeszcze starać się ograniczyć przeciwnika i blokować możliwość zdobywania jego VP. To było za dużo dla mojego przegrzanego mózgu i ostatecznie przegrałem 4-7. Mimo to, gra była bardzo przyjemna. Przypominała trochę partię szachów, w której staraliśmy się wymanewrować nawzajem. Szacun dla mojego przeciwnika, który nie miał dostępnych wielu modeli do summoningu (nie miał modeli Stitched i Miśka), ale grał mądrze i zdobywał VP nawet po stracie mastera.

Overall, it was a great event and I really enjoyed all of my games. The atmosphere was fantastic and it's amazing to see how well the Malifaux meta is developing in my area.
To finish off this post, here are pictures of my most recently painted minis (two of which helped me win the best painted crew award).
Podsumowując, turniej zaliczam do udanych, wszystkie gry były bardzo przyjemne. Atmosfera rewelacyjna, to naprawdę niesamowite patrzeć jak pięknie rozwija się system w Wawie.
Na zakończenie dodaję zdjęcia ostatnio pomalowanych przeze mnie figurek (dwie z nich pomogły mi wygrać nagrodę dla najładniejszej ekipy).



First off, McTavish. I was really impressed with how well the miniature is designed. The Crocodile is divided into several pieces that fit together perfectly and there is no need to use Green Stuff. McTavish himself is also easy to assemble but I chose to paint him separately as it would hard to get paint on him otherwise.

Na początek McTavish. Byłem pod dużym wrażeniem tego, jak zaprojektowany jest ten model. Krokodyl jest podzielony na kilka części, które idealnie do siebie pasują i nie trzeba użyać Green Stuffu. Sam McTavish też jest łatwy do złożenia ale i tak musiałem malować go osobno.


Nurses are also fantastic miniatures. One resembles Harley Quiin and the other makes me think of those nightmarish nurses from Silent Hill. The level of detail is very impressive and their design is just fantastic. 

Pielęgniarki to też świetne figurki. Jedna może się kojarzyć z Harley Quiin a druga przypomina mi koszmarne pielęgniarki z Silent Hilla. Poziom detali robi wrażenie a design też jest niesamowity.

Thursday, 1 September 2016

Another obligatory Gencon post

Gencon order 2016

Another year, another Gencon so there's no other way but to post another pic with my "specialists" who are always eager to accompany me whenever any boxes are opened. It's been my fifth order done during those special days for Wyrd. I ordered Titania as I wanted to make sure I get the box before its official release in the spring. The other box is for a friend for whom I will be painting this crew along with mine.

Kolejny rok i kolejny Gencon za mnÄ…, tak wiÄ™c nie ma innego wyjÅ›cia niż kontynuować tradycjÄ™ wrzucania zdjęć ze "specjalistami", którzy zawsze chÄ™tnie dotrzymujÄ… mi towrzystwa kiedy trzeba otworzyć jakÄ…Å› paczkÄ™. To już moje piÄ…te zamówienie zÅ‚ożone podczas tych szczególnych dni dla Wyrda. ZamówiÅ‚em TitaniÄ™ ponieważ nie chciaÅ‚em czekać na oficjalnÄ… premierÄ™ aż do wiosny. Drugie pudÅ‚o jest dla znajomego, a wiÄ™c bÄ™dÄ™ malowaÅ‚ obie ekipy jednoczeÅ›nie.


Gencon order 2015

Gencon order 2014

Gencon order 2013
Gencon order 2012
I also painted these three guys. Great choice when you know you will be facing a shooty crew. The Crooked men are good scheme runners with Finish the Job and add more options with a (0) action that can seriously limit opponent's movements around scheme markers.

Pomalowałem też tych trzech gości. Są świetnym wyborem jeśli wiadomo, że przeciwnikiem będzie mocno strzelająca ekipa. Ci pokrzywieni, nieumarli górnicy potrafią nieźle robić schemy dzięki Finish the Job i mogą też mocno utrudnić życie przeciwnikom w pobliżu scheme markerów.

Monday, 22 August 2016

Guild Autopsies





Busy, busy time again but I managed to paint these three up. 
What better way to humiliate you enemy than to send their own troops after them? After some modifications these guys are perfect fit for the job. Guild Autopsies are on the cheap side and offer some decent range threat to a faction that doesn't excel at it. With some luck, they can also summon Mindless Zombies as a (0) action.
I painted them using similar colors to those used on my Guild Marshals to keep some kind of coherence among them. The models are really well designed with great poses but putting them together wasn't easy, especially their coats.

Znowu wpadłem w wir pracy, ale mimo to udało mi się maznąć tą trójkę.
Czy może być coś bardziej upokarzającego dla przeciwnika niż wysłanie przeciw niemu jego własnych żołnierzy? Po pewnych zmianach ci panowie świetnie nadają się do tego zadania. Te chodzące sekcje zwłok są tanim minionem i dają Ressurekcjonistom strzelanie, coś co nie jest główną siłą tej frakcji. Przy odrobinie szczęścia mogą też przywołać za (0) Mindless Zombie.
Po malowałem ich używając podobnej palety do moich gildiowych Marshali, żeby utrzymać odrobinę spójności pomiędzy modelami. Figurki są bardzo fajnie zaprojektowane, pozy dynamiczne, tylko sklejanie ich to wyzwanie, zwłaszcza ich płaszczy.





While painting these, I was listening to a true classic of American literature. The Grapes of Wrath describes the harsh situation of people travelling in search of work and new opportunities during the Great Depression in the 30s. The story is presented from Tom Joad's perspective. He leaves prison on parole and travels to join his family in Oklahoma. Soon he joins in their journey to California, where they expect to start with a clean slate.

Steinback's descriptions are succinct but powerful nonetheless. He paints a bleak picture where hope is often replaced with hopelessness. The author openly criticizes greed and thoughtlessness of those who caused the economic crisis. His description of Joads' journey is powerful and makes it easy to identify with those affected by the Depression.

Monday, 8 August 2016

Eastern horrors



Well, what can I say, there's been another break from my blog activity and I've been busy with lots of regular work, some painting, and one tournament. 
I've recently painted some Resurrectionists. It's always a pleasure for me to paint models for the first time and I really dig the oriental feel of Datsue Ba, Seishin, and the Onryo. I know they belong to the undead faction but I wanted to keep the colors vivid anyway. I think it suits their dynamic sculpts better.

Cóż mogę napisać, nastąpiła kolejna przerwa w mojej blogowej aktywności a mnie zajmowała regularna praca, trochę malowania i jeden turniej.
Ostatnio wymalowałem trochę Rezurekcjonistów. Malowanie modeli po raz pierwszy to zawsze duża przyjemność i naprawdę przypadły mi do gustu orientalne rzeźby Datsue Ba, Seishin i Onryo. Zdaję sobie sprawę, że przynależą do frakcji "nieumarłych", ale mimo to postanowiłem utrzymać jasną kolorystykę. Wydaje mi się, że bardziej pasuje do ich dynamicznych póz.


I also took part in a 50ss GG2016 tournament and placed 6/15 after playing each game with summoning Dreamer. I lost against Pandora in my first game and then won my second game vs. Brewmaster (which was my first victory against Gremlins in M2E). My third game against Ramos was very close and we traded VP for VP only to end in an 8-8 draw as we run out of time  to finish the game.

Udało mi się też wziąć udział w turnieju 50ss GG2016 i zająłem 6 miejsce na 15 osób. Każdą z gier grałem Dreamerem w wersji summoner. Przegrałem pierwszą grę przeciwko Pandorze, ale wygrałem drugą przeciwko Brewmasterowi (moja pierwsza wygrana z Gremlinami w 2 edycji!). Ostatnia gra przeciwko Ramosowi była bardzo wyrównana i wymienialiśmy VP za VP. Ostatecznie skończył nam się czas i wynikiem był remis 8-8.




I also finished the Bill Hodges trilogy and was a bit disappointed with the third part. I was a bit concerned when I realized in 2nd part that King will be adding paranormal elements and I think they spoiled a lot from a really good detective novel. It still reads well but I enjoyed previous parts much more. It seems to me that the protagonists have already been well developed and they don't really change here, leaving their actions and reactions to some events quite predictable. The main antagonist is made more diabolical with a set of new skills but he's basically the same deranged kid he was in book #1.


Tuesday, 21 June 2016

Kirai and friends

Well, it's been a while since my last post here.Work's been crazy and there were other factors which kept stealing my free time. I've managed to squeeze in two games and painted some minis, though.

I played in a 50 ss tournament at the end of May. It was a big, two-dy long event with 16 players. As usual, I took Dreamer and played him as a summoner/supporter.
In my first game I played against a guy who ended u 3rd overall and faced Kaeris for the first time. 


I won 7:6 and the highlights of the game included Teddy killing Howard to secure me 3VP for A Quick Murder along with a really solid performance from Lelu (summoned twice) and Lilitu. Once healed, with +, the twins can have significant impact on the game. It was a close game and I didn't really know what to expect so I tried to focus on achieving my schemes rather than trying to prevent my opponent from scoring. In the final turn I made a silly mistake and attacked Cassandra with Lelu instead of placing another scheme marker for full 3VP from Detonate the Charges. Still, I scored more than my opponent from Recconoiter and got away with a win.

In my second game I faced Hamelin. The main strategy was Extraction and the schemes were Convict Labor, A Quick Murder, Leave Your Mark, Neutralize The Leader, Hunting Party. I chose two killy ones and brought two Teddies to make sure I had power to achieve those. I also played Dreamer very conservatively, using him mainly to give my models fast and remove conditions. It was a good idea as my opponent chose Neutralize the Leader, so keeping the kid in the back and unburied messed with his plans. I had some great flips and managed to kill Taelor and Ama No Zako early in the game. Without two main beatsticks my opponent had no way of achieving any VPs from Hunting Party so we called it a game and it ended in my 10-1 victory.

After the game there was a painting competition for the best crew and the participants cast their votes. I obviously put my Dreamer there with his Nightmares.


I don't even know the overall results as I was forced by external circumstances to end the tournament there but they didn't do well and two Resser crews were voted for top spots.

winner
runner-up
I haven't had a chance to play any games since then and it looks like I may have to take a longer break. A small daughter and more work mean that most of my tournaments look like that now:

I can't complain though, as I do enjoy tme spent with my little daughter and still manage to get some painting done when she's asleep. I've been working on Ressers recently. First I painted the Gaki. Really nice, dynamic sculpts.



 I also painted Kirai, her totem and Ikiryo - definitely one of the creepiest models in the range.


Other than Malifaux, I also read Sanderson't newer novels (I read the Mistborn trilogy last year), the Stormlight Archive. The universe presented here is vast and complex with intriguing history. The powers that govern nations are also well presented. However, I felt that the characters were a tad too flat and predictable, sometimes even too juvenile and ironic, using something that seemed too much like contemporary idiolect of the youth...


I also got a PS4 and beat Dark Souls 3 and Bloodborne but that's another story ;)







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